By 15432
Updated on 05/09/2023 by @Larvs
What is RGH3?:
RGH 3 is a new method to glitch your XBOX 360 console. This method only requires 2 wires and some resistors. No glitch chip required.
What consoles work with RGH3?:
Phat motherboards
- Jasper (16mb/256mb/512mb)
- Falcon
NOTE: RGH3 is very hit or miss on some phat consoles. If you have issues, or strange booting behaviour, your console might not be playing nice with RGH3 and I would strongly advise using RGH1.2.
Slim motherboards
- Trinity
- Corona (v1 – v6)
Need help understanding what console you have? Use Octal’s Xbox 360 Identification Wizard!
Things you'll need:
Tools:
- A basic toolkit which includes torx bits
- A device to read the consoles nand (xFlasher, NAND-X, JR-Programmer, MTX Flasher, Raspberry Pi Pico)
- Some 28-30awg single core wrapping wire (sometimes known as Kynar wire)
- A soldering iron and some soldering experience as you’ll be working with tiny points.
NOTE: Corona V3/V4/V5/V6 motherboards will need a Post Fix Adapter, if you are unsure please follow this diagram:
Resistors and diodes:
- All Phats: 1x 1n4148 (or similar) Diode
- All Phats: 1x 22k Resistor: (Red, Red, Orange, Yellow)
- Trinity: 1x 3k-10k Resistor: (Brown, Black, Orange, Gold)
- Corona: 1x 1k Resistor: (Brown, Black, Red, Gold)
Raspberry Pi Pico:
If you want to use the Raspberry Pi Pico – make sure you are using the latest version of Octal450’s J-Runner with Extras.
You will also need to flash your Raspberry Pi Pico with the latest version of PicoFlasher which can be found here: https://github.com/X360Tools/PicoFlasher/releases/
Flashing your Pico with UF2 file:
- Simply hold the BOOTSEL button down on your Pico and plug into your computer, it should show up as removable storage.
- Click and drag the UF2 file to the Pico in your file explorer. The device should automatically unmount on completion.
- Now, load up J-Runner and you should see PicoFlasher come up as connected device. Once you see this, follow through with steps below!
Steps:
Step 1: Tear down your console to the motherboard, follow guides on YouTube if you get stuck!
Step 2: Once torn down, solder your NAND headers to your console. Here are some diagrams for each console variation
NAND header locations:
JR-P / NAND-X / xFlasher 360
PicoFlasher
JR-P / NAND-X / xFlasher 360
PicoFlasher
NOTE: Check these points on your board otherwise you wont be able to read/write your NAND!
Normal Consoles
JR-P / NAND-X / xFlasher 360
PicoFlasher
4GB Consoles only!
PicoFlasher
Step 3: Once you connect your NAND reader cables, wire up your RGH3 cables. See below for install points.
RGH3 install diagrams:
Place a 22k resistor on the PLL point and solder your wire to the other side of the resistor.
Place a 1n4148 diode with the cathode end (black banded end) on POST and solder your wire to the other side of the Diode.
Topside PLL Point
Bottom Alt PLL Point
Step 4: Once you are happy with the points, they are connected properly, and your NAND cables are installed, it’s time to glitch the console!
Give your console standby power and and connect your programmer. Follow the steps below.
J-Runner instructions:
To begin – press the ‘?’ button in J-Runner to make sure your programmer can see your console properly.
If you get an error – check your programmer wires before continuing!
Once NAND has been read, select the following options on the right hand side under XeBuild:
- Glitch2
- RGH3
- 10Mhz (if 10Mhz doesnt work – try 27Mhz)
Once ECC has been written to console, unplug your programmer and connect an ethernet cable and HDMI/AV cable. Your console should boot into XeLL Reloaded. If you didn’t plug in an ethernet cable, take note of the ‘CPU Key’ on your screen. Its rather long, so I would suggest taking a photo.
If you connected an ethernet cable, take note of the IP address and type it into J-Runner in bottom right hand-corner and select ‘Get CPU Key’. This will grab CPU Key from XeLL and populate J-Runner with everything needed. At this point, you can switch off your console and plug back in your programmer.
Now you have your CPU Key, you will be able to make your hacked image. Click ‘Create XeBuild Image’ – and it’ll create your hacked image which you will write to your console.
Once XeBuild image has been created, and the J-Runner log shows no errors – click ‘Write NAND’ and voila! You have completed your RGH3 hack on your console. Unplug your programmer and power on your console. If you power on with eject you should see XeLL.
Video showcase
Thank you to Octal450 for his amazing J-Runner with Extras
Thank you to 15432 for the discovery of RGH3
Thanks to Orpheus#0001 (aka Jimmy – may he rest in peace 🙏❤) for Trinity board photos
Guide created by Larvs#9526